The trainee starts by splitting bricks with bare hands

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The manager pressed the pause button, stuck the video screen in the base, circled the defensive stone statue in the base with a laser pointer and continued: "In order to shrink the map, the Puppeteer Alliance has made very big changes in the building mechanism. For example, this defensive stone statue. In Ragnarok, we also have similar defensive buildings called fortresses. Our fortresses are divided into three categories: our fortresses, enemy fortresses, and neutral fortresses. Fortresses can be occupied, but cannot be destroyed. In the puppet master alliance, they use guard stone statues, which cannot be occupied, but can only be breached, and cannot be repaired after being destroyed."

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"These two completely different building mechanisms naturally bring about a major change in game mechanics. In the puppet master alliance, we don't need to consider the offense and defense of the fort, and we don't need to calculate the taxes and soldier output that the fort can provide. You don’t need to consider fortress teleportation points and supplies, you can focus more on the development of the hero itself, and the focus shifts from strategy to combat. The rhythm of the entire game is also accelerated, and there will be no stalemate between the two sides around a fortress. .In addition, there are equipment, charms, wild monsters and other mechanisms to simplify the game and speed up the pace of the game. Ragnarok may not be able to tell the winner for an hour, but half an hour is basically over in the puppet master alliance .”

"So, what do you think about the prospects of this game? Will it have an impact on our Ragnarok?" asked the president of Skyfire Games.

The manager shook his head: "I can't see it at this stage, after all, they are only in the public beta. As far as my personal experience is concerned, this mode that focuses more on the battle of the hero itself is indeed a very good experience. But This also means that it has a lot less gameplay and strategy than Ragnarok, and it is less fun to attack cities and conquer territories.”

"In fact, if their game is similar to ours, I don't think there is anything to be afraid of. But they have changed their blood so much now, except for the very similar point of the three-way pawn line, everything else has changed, which is more beneficial to us. Threat. We can't guarantee that players won't like this new game mode."

"Moreover, the universe view of the Puppeteer Alliance is based on their movies, and it has a fan base."

"Compared with their drastic changes to the gameplay of MOBA, this actually makes me more afraid. The movie A Chinese Ghost Story has achieved very good results, and the character Nie Xiaoqian has its own traffic, which can attract a lot of players to the game."

The president glanced at the others in the conference room: "What do you think?"

Everyone looked at each other in blank dismay, it was also the first time they encountered this kind of peer opponent.

The word MOBA in Chinese means "multiplayer online tactical arena game". Tactics is one of its charms. After all, it is derived from the real-time strategy game RTS.

Players are not satisfied with manipulating the army from the perspective of God, and are limited to the formation of troops. They hope that they can personally lead the army to attack the city like a commander. That's why there is such a gameplay.

Moreover, this set of models has been popular for more than ten years, and the reality has proved that it is successful.

Now that Tomahawk Games has made drastic changes to it, who knows if players will buy it or not?

"Boss, why don't you ask the game design team at Lighthouse Country? Anyway, we belong to the same parent company now, so we can be regarded as brother companies," someone couldn't help but suggested.

The atmosphere in the conference room suddenly became delicate, and the faces of several high-level officials gradually became gloomy.

Ragnarok is indeed not the work of Tianhuo Games, it was acquired by their parent company from Lighthouse Country, and they are currently in charge of the operation of Hua Country.

There is no way, these years have not produced good games in China, and buying ready-made games directly from abroad is also a skill.

But now even this kind of problem needs to be consulted by foreign design teams. Doesn’t it seem that they are incompetent?

Chapter 0879 Ragnarok

Beacon Country, Tornado Game Company.

The creator of the world famous oba online game "Ragnarok".

The news of the "Puppet Masters Alliance" in Huaguo was finally sent to them to ask for their opinions.

After all, in the field of oba games, they are indeed more professional.

Tianhuo Games now needs to know what the future prospects of the game "Puppet Master Alliance" will be, and whether it will threaten their status.

The current state of the Tomahawk game really makes them a little bit embarrassed.

In the past, all they had to deal with were new games that had already become popular. It was very simple to either acquire or launch the same game to grab players.But now they have to face a new game that has not yet become popular, but may become popular, and rashly acquire or launch the same game. What if the market does not recognize their new gameplay?Wouldn't it be a rush to the street with Tomahawk Games?

So before that, it is necessary to judge whether this game is worth their continued follow-up.

The designer team of Tianhuo Game couldn't make any reference suggestions, or dare not make effective suggestions, so they finally found Tornado Games.

"Kate, have you played that Huaguo game? How do you feel? Tianhuo is waiting for our reply." The team leader came out of the office and shouted at a subordinate.

Kate is actually playing games now, and it might sound weird to play games at work, but it is.As a game designer, it makes sense to play games.

Of course, she was playing the latest version of her company's "Twilight of the Gods" that had not yet been released.

Hearing what her boss said, she subconsciously glanced at the other designers who were connecting with her at the next station.

An old fritter responded with a smile: "Boss, please spare us, Huaguo's game... why bother, everyone is very busy."

"Shut up Sam, I'll bet five bucks that you've got a video running in the background window of your computer right now. You're so busy testing the game and watching the video at the same time!"

It seemed that he was rightly told by his boss, and Lao Youtiao laughed and continued to test the game.

The other team members also took it easy, and laughed and teased him one after another.

"Boss, this game server is not in the Lighthouse Country. Even if we install it, we still can't log in. And it's all in Chinese, so we can't understand it without the Eagle version. How can we play this game?" Kate said with a reason .

The main planner obviously didn't attach much importance to this matter, and turned a blind eye to it.

The old fritter Sam who was sitting in the corner of the office suddenly shivered, breathed a sigh of relief, took a sip of coffee and said again: "Boss, although I didn't experience the game they sent me, I did take the time to watch it just now. Their demo experience and gameplay video."

"Boss, we also took the time to look at it." Others also shouted.

"How about this game?"

"The game mode is similar to ours, 5v5 battles, divided into three lines, but a lot of modifications have been made. Or castration, some mechanisms in our game have been removed. For example, fortresses, there are no fortresses in their game , directly neutered the fun of fortress offense and defense." Sam said very seriously.

Kate added: "Boss, their map is very small, only one-sixteenth of ours, and there are too few places for players to play. And their map is flat, the wild mountains between the three lines I dare not call it a mountain range, but it can only be regarded as an earthen wall, which cannot be climbed. There are no trees in it, only grass can be used for concealment, and there are very few things."

"Yeah, boss, their game is too castrated, and they have nothing. There are only four ways to get money in the game: killing minions, killing heroes, killing wild monsters, and destroying defensive buildings. It's too monotonous. It doesn’t feel like a game played by adults, but like a kindergarten version.”

"Hahaha..." Everyone laughed.

The map of "Puppeteer Alliance" is far inferior to that of "Twilight of the Gods" in terms of size and detail. When comparing the two, if "Twilight of the Gods" is a car, then "Puppeteer Alliance" is Children playing with bumper cars.

Especially in the fortress, the tornado team is obviously not optimistic about the changes in "Puppeteer Alliance".

Fortresses are very important in "Twilight of the Gods". First of all, economically, each fortress will generate tax money every once in a while, and it will be distributed according to the principle of 40 for the occupier and 15 for other team members. The money can be used for Buy equipment, use it for teleportation, and use it to buy followers.

The map of "Ragnarok" is very large, so there is a special teleportation mechanism.This is not included in the summoner skills, and naturally there is no cooldown time.All heroes can spend a sum of money to teleport themselves from any fortress (base) of their own side to another fortress, which greatly saves the time of traveling.And "Puppeteer Alliance" removed the fortress, so naturally there are no such fixed teleportation points. Fortunately, their map is small enough, and it is not very tiring to walk slowly.

Another very important mechanism is the follower. The soldiers in "Puppet Master Alliance" can only be born from the base, and march all the way to the place along the soldier line.In addition to this mechanism of dispatching troops, "Twilight of the Gods" also has followers.Each hero can hire followers of up to twenty units from the base or any fortress (soldiers of different levels occupy different units, for example, the lowest-level ordinary melee soldiers only occupy one unit, while the highest-level soldiers occupy five units), these hired followers follow the heroes, can enter the wild area, and can also be teleported together. There is no fortress in "Puppeteer Alliance", and there is no such mechanism. Heroes and soldiers are completely separated, and there is no fun of leading troops to fight.

After removing the fortress, players of "Puppeteer Alliance" can't get blood pack supplies from the fortress, and can't buy equipment from the fortress. Everything needs to go back to the base to proceed.

The gameplay is too monotonous!

How could this castrated version of "Twilight of the Gods" become popular?

The chief planner listened to the jokes of the team members, glanced at the information sent by Tianhuo Game, smiled and shook his head.

"Okay, let's do this first. You continue to test the new version, Sam, and quickly deal with the bugs of your new hero!"

"Understood, boss, give me another week..."

"Three days!"

"Boss..." Sam begged for mercy with a sad face. The chief planner had already returned to the office to give Skyfire Games an answer, so they don't have to worry too much. This kind of game won't be popular, let alone threaten the dominance of "Twilight of the Gods".

Don't bother them with such low-end games in the future.


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